console market did not fare as well, due in large part to
hardware shortages, delays in the release of highly
anticipated software titles and consumer anticipation of
According to The
annual 2005 U.S. retail sales of video games, which includes
console and portable hardware, software and accessories, saw
sales of over $10.5 billion - a six percent increase over the
$9.9 billion generated in 2004 and another industry record,
exceeding the previous record-breaking $10.3 billion generated
Sales set a new record thanks to the strong portable game
market, which offset the declines in the console market. For the
second year in a row, sales of portable software titles broke
the $1 billion mark, generating $1.4 billion in the U.S.
Portable game hardware, software and accessory categories saw
respective dollar increases of 96 percent, 42 percent and 88
percent over 2004.
The console market did not fare as well, due in large part to
hardware shortages, delays in the release of highly anticipated
software titles and consumer anticipation of next-generation
hardware. For 2005, console hardware, software and accessories
saw respective dollar sales declines of three percent, 12
percent and eight percent compared to 2004.
While strong sales of hardware, software and accessories for the
Nintendo DS and Sony PSP helped drive another record breaking
year for the industry, the backbone of the portable market
continues to be Nintendo's GBA. In 2005, GBA software
represented 64 percent of total portable software units sold and
52 percent of total portable software dollar sales.
"The introduction of the Xbox 360 was a defining moment for the
industry in 2005. However, it goes without saying that the full
impact of next generation consoles on the consumer market won't
unfold until later this year when Sony and Nintendo's video game
consoles hit U.S. retail shelves," said Anita Frazier, industry
analyst, The NPD Group. "The real story for 2005 was the
incredible expansion of portable gaming. The GBA continued to
realize stellar sales, and the introduction of the DS and PSP to
the market brought older gamers to the portable format."
RTO Online is the official channel for Rent-to-Own Industry News and the
only independent source of news for the rent-to-own, rental-purchase,
lease-purchase trade. RTO Online (Rent to Own Online) represents the choice
of the entire RTO Industry for trusted information, as it happens.
Tell us what you think
Rate the article at the top of this page